Abstract
Surface discretization is an essential part of any analytical tool
for effective and accurate geometric representation. Triangular element
generation is important because it allows topological simplicity, which enables
local mesh adaptivity, and it also provides a unique informative database. Most
of the existing techniques deal with generation of flat rectangular or
triangular elements, using tessellation over Bspline or NURBS surfaces defined
over a rectangular domain, and thus may suffer from geometric and topological
inconsistencies in the case of triangular domains. This work explores the
possibility of the application of surface discretization that deals with
topologically continuous, smooth and fair triangular elements using piecewise
polynomial parametric surfaces which interpolate prescribed
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