Abstract
This research aims to explore the integration of computing technology in environmental art design from the perspective of social innovation and cultural sustainability, addressing the issues of the separation of technology and art and the neglect of social innovation and cultural sustainability in traditional environmental art design. The main methods include digital processing of cultural elements, data integration and management, environmental perception and user feedback, and design experience optimization. The specific implementation steps are as the follows: firstly, cultural elements are digitized through 3D scanning technology and vectorization processing; then a database management system is used to integrate and store these digital elements; next, perception devices and random forest algorithms are used to collect user feedback and environmental data, and to dynamically adjust the design scheme; finally, the design experience is optimized through VR (virtual reality) and AR (augmented reality) technologies. The experimental results show that the digitalization effect highly preserves the details and characteristics of the original cultural elements, and the highest element digitalization similarity reaches 100%. This research explores integrating computing technology into environmental art design to address the separation of technology and art and the neglect of social innovation and cultural sustainability in traditional practices. Key methods include digital processing of cultural elements, data integration and management, environmental perception, user feedback, and design experience optimization.
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