Purpose: This scoping review explores the documented effects of assistive products on video game players with disabilities.
Research Design: The review was conducted using the PRISMA-ScR methodology. PubMed, Web of Science, and IEEE databases were systematically searched.
Results: The search yielded a total of 1254 articles, of which only eight met the inclusion criteria after screening. Of these, three studies investigated the impact of assistive products for adapted gaming on quality of life, employment, and social isolation, while five studies reported on the development of novel hardware solutions to improve accessibility of video games for players with motor difficulties.
Conclusions: The findings highlight the potential benefits of enabling people with disabilities accessing off-the-shelf video games. However, the limited number of studies identified in this review highlights a significant gap in this research area.