Abstract
GLOBAL simulation/games are role-playing exercises, simulating processes of international negotiation. If a GLOBAL simulation/game is conducted under a "perfect" grand design based on well-formulated "predictions" prepared by a group of modeling experts, the GLOBAL simulation/game may become just a repeated prediction or even a repeated "belief' shared by this particular group of experts. Therefore, it seems preferable and more suitable to the nature of GLOBAL simulation/games to create afuture scenario and to construct a design based onflexible conditions. To do so, the actors to be included in the simulation/game should be dependent on the emerging situation in the real world.
Get full access to this article
View all access options for this article.
