Research article
Age,Skill,and the Speed-Accuracy Trade-off With a Recall Task in Chess
Albert Martínez, Angel BlanchORCID
Abstract
Select search scope: search across all journals or within the current journal
1-20 of 109 articles
Children’s self-evaluations are typically overly positive until around 8 years of age. An overestimation of aquatic skills may increase behavioral risk-taking and then elevate the likelihood of drowning. However, little is known about how perceived and actual water competence are related in children, as well as whether children overestimate their ability in aquatic skills. The aim of this study was to investigate the relationship between perceived and actual water competence in Brazilian children aged 4 to 10 years. A cross-sectional study was conducted with 162 participants (51.8% girls), categorized into three age groups: 4–6 years (≤72 months, n = 33), 6–8 years (73–96 months, n = 83), and 8–10 years (≥97 months, n = 46). Perceived and actual water competence were assessed using aligned instruments: Pictorial Scale of Perceived Water Competence (PSPWC) and Actual Aquatic Skill Test (AAST), respectively. Actual and perceived water competence were positively and strongly associated across age groups (rs = .788 to .940). No significant differences by sex were found in either actual or perceived water competence. Comparisons between actual and perceived water competence revealed no significant differences in all age groups. This study showed that perceived and actual water competence are strongly and positively associated in Brazilian children aged 4 to 10 years. Moreover, children did not overestimate their aquatic skills, even in the younger age groups. Therefore, children can make accurate self-evaluations in water competence when the aquatic skills being assessed are basic and concrete. We recommend assessing perceived water competence as part of a comprehensive screening strategy integrated into broader water safety actions that may help prevent drowning in children.
The primary aim of this study was to examine the presence and the magnitude of the relative age effect in Chinese youth basketball leagues. This study covered all athletes participating in the 2024 Chinese youth basketball league, including 64 male teams with 706 athletes and 48 female teams with 550 athletes. The chi-square test was used to determine the distribution of players’ birth dates. Relative age team achievement (RATA) was utilized to quantify the team’s overall birth date distribution. Competition statistics based on both per-game and per-minute indicators, together with player efficiency rating (PER) and win percentage, were employed to assess player and team performance. Spearman’s correlation coefficient was utilized to calculate the relationship between birth date, age, and competition performance at both individual and team levels. The disparity in the distribution of athletes’ birth dates was observed exclusively in the male cohort, whereas the disparity in the playing position was evident in both the male and female cohorts. Among men and women, the date of birth was associated with a total of 3 statistics of player performance. However, age has a positive effect on the 10 competition statistics for men and 7 competition statistics for women. The date of birth was not found to be statistically significant in relation to the performance of the team, whereas age demonstrated a positive correlation with the team’s overall efficiency and win percentage. The findings demonstrated that the specific dimensions and magnitudes of the RAE in Chinese youth basketball leagues exhibited gender-specific variations. The prevalence of the RAE necessitates consideration by the Chinese Basketball Association, which should implement appropriate measures to mitigate potential inequities in youth sports.
This study analyzed the impact of high-definition transcranial direct current stimulation (HD-tDCS) on gaze behavior in professional female basketball players during free-throw shooting preparation. Gaze fixation duration was identified using a mobile eye tracker from free throws shooting preparation (n = 2,233). Multi-channel HD-tDCS (cathodic and sham) was applied for 20 minutes before shooting preparation. The shots were classified as code 1 (successful without hitting the rim or backboard), code 2 (the ball hit the rim before going in), and code 3 (missed shots). There were significant differences between sham and cathodic conditions in percentage changes (pre-to post-intervention) of gaze fixation duration for all three codes (p < 0.001), with increases for sham and decreases for cathodic. Interaction effects (condition × time × shooting code) were observed (p < 0.001). The present findings suggest that HD-tDCS can decrease gaze fixation duration towards a functional inward-out role related to improving neural efficiency.
“Especial skills” exist in learned skills with regulated execution distances (e.g., basketball and baseball); however, no study has explored this effect for non-distance regulated skills. Therefore, this study explored whether the especial skill effect exists for actual versus predicted performance outcome variability (i.e., precision) or accuracy measures when executing golf pitch shots to an individually-preferred distance, based on the outcomes from four non-preferred distances. Ten skilled male golfers were recruited (three PGA Professionals and seven amateurs,
An external focus of attention is widely reported to benefit motor skill acquisition. In the current experiment we asked whether an external focus of attention benefits visuomotor adaptation, a motor learning task in which external (i.e., seen hand position) and internal (i.e., felt hand position) sensory cues conflict. Participants were assigned to one of three groups: external focus (
To examine how the postural demand of quiet standing, compared to sitting, affects the allocation of attentional resources during a concurrent cognitive task in healthy older adults and individuals with Alzheimer’s disease (AD).
87 healthy older adults (age 71.7 ± 4.2 years; MoCA 28.9 ± 1.1) and 16 individuals with AD (age 74.3 ± 5.1 years; MoCA 19.6 ± 6.3) completed a two-minute auditory novelty oddball task (50 stimuli: 80% frequent, 10% rare, 10% novelty) in both standing and sitting positions. Neural activity was recorded using electroencephalography (EEG). We used linear mixed models to compare P3 event-related potentials (ERPs) across groups and conditions, focusing on the P3b component (conscious stimulus evaluation) and the P3a component (automatic novelty detection). Behavioral outcomes were accuracy and reaction times on the oddball task, and sway velocity collected from a head-mounted accelerometer.
A significant condition × group interaction was found for P3b latency in response to frequent stimuli (
Quiet standing may impose a selective neural cost on individuals with AD, reflected in slower conscious cognitive processing, while appearing to act as an arousing factor that facilitates faster processing in healthy older adults. Maintaining posture might require a reallocation of limited attentional resources that disrupts higher-order processing in AD.
Both innate superiority and negative frequency-dependent advantage (NFDA) hypotheses have been proposed to explain the left-hander advantage in interactive sports such as fencing. However, empirical evidence on the specific technical and tactical patterns potentially underlying this advantage remains limited. Therefore, this study analyzed match performance of elite female épéeists at the 2017–2019 World Championships using notational analysis. We examined the prevalence and winning rates of left- and right-handed fencers across tournament stages, as well as the distributions of performed and scored actions in terms of technique, target area, and piste zone. Results revealed that left-handers were consistently overrepresented relative to population prevalence, and their winning rates increased up to the semifinals (80%) but matched right-handers in the finals (50%). Technique use was highly consistent across all handedness matchups, with attacks being the most frequent action. While the inner upper body remained the primary target overall, asymmetrical matchups (left-vs.-right and right-vs.-left) were associated with a shift toward the outer upper body and lower body; this pattern was attenuated in left-handers facing left-handers. Crucially, left-handers consistently demonstrated a more invasive spatial strategy across all matchups, showing a greater tendency to operate and score in the opponent’s middle zone. Taken together, the left-hander’s advantage in elite female épée appears to be underpinned by an interplay between context-dependent target adaptation, aligning with the NFDA account, and a generalized proactive spatial exploitation, as proposed by the innate superiority account.
Running is a functional movement skill in team sports that requires timing, coordination and symmetry in swing, stance and flight phases, continuously shaped by constraints of specific performance contexts (e.g., running with and without a ball). The aim of this study was to examine how interlimb coordination, symmetry and temporal variability in running patterns are regulated by changes in task design and player’s experience level. Participants in this study were novice (N = 12; 2 months practice experience) and trained/intermediate (N = 12; 12 months practice experience) basketball players who ran at their typically preferred pace around a basketball court in two conditions: running only and running whilst dribbling a basketball. Running gait was assessed by recording mean temporal measures of stance, swing and flight phases, along with measures of temporal variability, bilateral symmetry and phase coordination index in the two conditions. Findings of this study revealed that changes in task constraints, from running without the ball to dribbling, resulted in less functional interlimb coordination, increased asymmetry and variability, regardless of player’s experience level. In conclusion, these findings suggest that interlimb coordination, symmetry and variability are temporal running gait parameters that become attuned to required adaptations to specific task constraints (e.g., when dribbling a ball), regardless of experience level. These findings have important implications for the design of training tasks for development of running speed while coordinating actions in team sports.
This study examined the effects of internal and external focus training on balance, vertical jump performance, hand–eye coordination, and flexibility in junior and adolescent female volleyball players. Thirty-four participants (seventeen juniors and seventeen adolescents), aged 7–11 years and 12–14 years, respectively, and actively participating in girls’ volleyball teams, were included. Sociodemographic data were collected using a structured personal information form. Athletic performance was assessed using the Vertical Jump Test (VJT), Flamingo Balance Test (FBT), Y-Balance Test (YBT), Standard Sit and Reach Test (SRT), and Wall Catch Coordination Test (WCCT) to evaluate jump performance, static balance, dynamic balance, flexibility, and hand–eye coordination, respectively. Participants were randomly assigned to one of two training groups. The internal focus group performed exercises using internally focused instructions, whereas the external focus group trained with externally focused cues throughout the intervention. Statistically significant differences were observed between the internal and external focus groups in pre- and post-test outcomes of the VJT, FBT, YBT, and SRT (
We explored how systematic manipulation of the physical characteristics of the Kanizsa and Ebbinghaus illusions influences perceptual outcomes in the general population. Additionally, we investigated whether these effects on illusion processing are influenced by individual differences in autistic traits. Eighty-five adults aged 18 to 35 years completed the Autism Spectrum Quotient (AQ) and participated in two illusion tasks in which the size, spacing, and direction of inducing elements were systematically manipulated. In addition to accuracy analysis, performance was assessed using the Balanced Integration Score (BIS), a metric that integrates accuracy and reaction time.
Our results showed that, in the Kanizsa illusion, both the orientation of the illusory shape and the ratio of inducer size to spacing (i.e., support ratio) influenced perception. Similarly, in the Ebbinghaus illusion, both the size ratio of the two central circles (i.e., center ratio) and the relative size of the surrounding versus central circles (i.e., outer ratio) affected illusion strength. Autistic traits did not show consistent or robust modulation of the effects of physical stimulus characteristics across tasks. These findings suggest that illusion processing strength in the general population is primarily determined by stimulus geometry. Our findings suggest that predicted differences between within-object and between-object illusions with respect to autistic traits may not be evident in non-clinical samples.
Cerebral palsy (CP) football is an adapted version of mainstream football in which para-athletes with neuromuscular impairments compete, characterized by intermittent physical demands such as linear and curvilinear sprints.
This study aimed to examine inter-limb performance during curvilinear running sprints by analyzing the differences and relationships between linear and curvilinear sprinting, and by comparing sprint performance between footballers with CP and able-bodied players.
A descriptive cross-sectional study was conducted, evaluating linear and curvilinear sprint capabilities.
Twenty-eight male football players completed a 17-m linear sprint and two trials per side of a curvilinear sprint for intra- and inter-group comparisons.
Significant differences were observed between footballers with and without CP in linear (
In conclusion, this study highlights inter-limb differences and reduced sprint performance in footballers with CP compared to an able-bodied group of players. Identifying specific differences in curvilinear and linear sprint performance may inform targeted training programs, support coaching and training decisions, and inform future classification research based on impairment-related performance effects.
Home environment opportunities, such as adequate physical space, a variety of stimuli, and toys, can facilitate motor skill development. Thus, the environment should be adapted to maximize action possibilities for infants, especially those with biological risk. However, the presence and impact of these opportunities in infants with biological risk at different developmental stages is limited. This study aimed to compare the availability of home environment opportunities and determine their impact on motor skills in infants with low biological risk at different stages.
This cross-sectional remote study included 54 infants: Group 1:2–6 months, M = 3.95; SD = 23 days and Group 2: 6–11 months, M = 7.89; SD = 37 days. Motor skills and home environment opportunities were assessed remotely using the Alberta Infant Motor Scale and the Affordances in the Home Environment for Motor Development - Infant Scale, respectively. Intergroup comparison tests and intragroup multiple linear regression analyses were conducted, considering
Group 2 had more toys than Group 1. In the regression analysis, Group 2 showed significant associations between the variety of stimulation (
Identifying intergroup differences and associations between environmental factors and gross motor skills underscores the need for family-oriented practices that emphasize early environmental enrichment.
Accurate quantification of punch force is essential for performance assessment and training optimization in combat sports. This study introduces a Custom-Built Punch Force Dynamometer using two S-type load cells and evaluates its reliability, sensitivity, and partial ecological validity under sport-specific conditions. The device was mounted vertically on a wall and tested under both controlled and sport-specific conditions. Mechanical trials were assessed using a standardized drop-weight protocol with repeated trials. Partial ecological validity involved 11 experienced athletes from striking-based combat sports performing standardized straight punches across two lab visits. Reliability metrics included intraclass correlation coefficients (ICC), standard error of measurement (SEM), and smallest worthwhile change (SWC). The dynamometer demonstrated excellent reliability during mechanical trials (ICC > 0.90) and good to excellent reliability during partial ecological validity (ICC = 0.75–0.90). SEM values were consistently lower than SWC, indicating strong measurement sensitivity. These findings support the reliability and practical utility of this device for assessing punch force in both laboratory-based research and sport-specific applications.