Abstract
The computer is the most powerful reinforcer available in the schools for the majority of students with emotional and behavioral disorders. Software typically used by nondisabled students can be implemented by creative teachers to support behavior change and emotional growth in students. For students with behavior problems, the computer can serve as an effective motivator, provide opportunities for cooperative learning, offer social and leisure time pursuits, and provide students the tools to engage in self-monitoring activities. For students with emotional problems, the computer can facilitate self-expression, assist in determining effective learning strategies, and build self-esteem. For students with behavioral self-control problems, the computer can provide training in impulse control and offer practice in problem solving skills and simulated social skills situations. This article describes promising practices for integrating the computer into therapeutic instruction for these students and provides specific suggestions for implementation.
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