Abstract
For the first 25 years, three-dimensional printing was the domain of industrial manufacturing and engineering. Through the open-source movement and peer production, this disruptive technology has become more widely available. This article considers how the future development and use of three-dimensional printing may be facilitated or inhibited through intellectual property law and practice. Using a combination of technical, legal, and policy analysis, we conclude that the potential for patent infringement is a primary issue in the continued development of three-dimensional printing technology. When it comes to the printed objects themselves, copyright issues will be the main focus of this debate. As these issues become more pervasive, some copyright holders will find technology-based solutions to enforce copyright laws and restrict printing activities. A common recourse is digital rights management as a means for protecting intellectual property, but its use has the potential for imposing unnecessarily stringent limitations on the use of three-dimensional printing.
Keywords
Get full access to this article
View all access options for this article.
