Abstract
The theme of the 1997 conference of the International Simulation and Gaming Association (ISAGA) concerned simulation/games for policy development and organizational change. The conference aimed at bridging the gap between the gaming discipline and the policy and organization sciences. In academic and professional journals on policy, strategy, and organizational change, very few articles can be found on successful application of these kinds of simulation/games. Here, a brief overview is given of simulation/games for policy development and organizational change, based on an analysis of about 60 contributions to the proceedings of the 1997 ISAGA conference. In particular, this article considers the contributions that have been selectedforpublication in thisspecial issue of Simulation & Gaming: An International Journal.
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