Abstract
Background. Educational games are widely used in business classes in general, and
Intervention. This article presents the new spreadsheet-based
Method. Six groups of undergraduate students took turns playing three modules, namely a wholesaler, manufacturer, and supplier. There were two groups per module to represent
Results. Students’ spreadsheets revealed that they were able to employ SCM conceptual understanding in FSCMG, particularly pricing strategy, inventory management, forecasting, and the relationships within a supply chain.
Conclusion. FSCGM helped the students apply their in-class knowledge in a real-world situation and be well prepared for their future careers where an extensive understanding is required.
Keywords
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