Abstract
Research Problem: The purpose of this research synthesis is to identify new opportunities for smell-enabled games based upon current
Literature Review: We briefly summarize key projects in the history of
Methodology: We have conducted two studies of computer-based perceptual and cognitive olfactory tasks.
Mixture perception experiment: We designed a perceptual experiment where the task was to correctly estimate the intensity of odor components in a blend of coffee and tea. Blended odors were presented to 10 healthy adults by means of a computer-controlled olfactometer. Following each stimulation, the participant used a computer interface to estimate the intensity of components of the blend. Event-based memory experiment: We have developed a digital olfactory version of the children’s game “Memory.” The game interface consists of 32 white squares that are presented in a grid pattern on the screen and that, when participants click on them, triggers the release of one of eight possible smells from the olfactometer. Fifteen healthy adult participants were tested in 10 laboratory sessions distributed over three weeks.
Results and Conclusions: Our empirical results suggest that
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