This article reviews the simulation/games that I have helped design and others that I have played or worked on. It is also an account of some of the simulation/gamers whom I have known and with whom I have worked with over the past 50 years.
AndersonR.ShoveC. (2001). Land privatization and operational gaming. International Planning Studies, 6, 55-67.
2.
CrecineP. (1964). TOMM: Time Oriented Metropolitan Model (Tech Bulletin No. 6). Pittsburgh, PA: Community Renewal Program.
3.
DukeR. D.FeldtA.HansenH.MillerR. (1970). Dortmund: The laboratory community. Ann Arbor, MI: Environmental Simulation Laboratory.
4.
Environmetrics Inc. (1971). The state of the art in urban gaming models. Washington, DC: U.S. Department of Transportation.
5.
FeldtA. G. (1962). Some thoughts and speculations on the development and use of games in teaching and research (mimeo, Cornell Department of City & Regional Planning). Available from www.clug.co
6.
FeldtA. G. (with DotsonA.MonroeM.SawickiD.). (1972a). CLUG: Community Land Use Game. New York, NY: Free Press.
7.
FeldtA. G. (with Moses & Eckroad). (1972b). WALRUS I: Water and Land Resource Utilization Simulation (Tech Report No. 28). University of Michigan Sea Grant Program. Available from www.clug.co
8.
FeldtA. G. (2013). CLUG: Community Land Use Game (8th ed.). Available from www.clug.co
9.
GamsonW. (1969). SIMSOC: Simulated society. New York, NY: Free Press.
10.
GuetzkowH.AlgerC. F.BrodyR. A.NoelR. C.SnyderR. C. (1962). Simulation in international relations: Developments for research and teaching. Englewood Cliffs, NJ: Prentice Hall.
11.
[HouseP. W.PattersonP. D.]. [ca. 1973]. An environmental laboratory for the social sciences. Washington, DC: U.S. Environmental Protection Agency.
12.
LowryI. (1964). A model of metropolis. Santa Monica, CA: RAND.
13.
MeierR. (1960). WILDLIFE: The simulation of ecological relationships. Behavioral Science, 9, 67-84.
14.
MosesD. (1976). A summary of a computer simulation model of the Traverse City area (WALRUS III) (Tech Report No. 50). Ann Arbor: University of Michigan Sea Grant Program.
15.
SmithR. A.DoyleR. E. (2000). STORM: Simulation Training on Recovery & Mitigation (Tech Paper No. 96). Tallahassee: Florida State University Sea Grant Program.
16.
SQUARE MILE, a land development game. (1962). Springfield, MA: Milton Bradley.