Abstract
This article is an attempt at a look into the future of simulation/gaming based on a look at its history. This is a personal account, looking at personalities and events and is intended to lead to a speculative and interpretative debate rather than to serve as a scientific analysis. The major trends of continuity and serendipity that have characterized the development of ISAGA are set against the recent climate of postmodernism, and several questions are raised as to the future viability of simulation/gaming.
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