Abstract
The use of simulation has traditionally required a great deal of expertise. Simulation Interfaces to General Purpose Simulation Languages made simulation easier to use. However, for successfully building simulation models, modelling expertise is still required.
Macros have been proposed as a tool within Simulation Interfaces which simplify the building of models. A macro in this context should be seen as a group of
The questions to be answered were: "What should a macro do and how should it be implemented?" The first objective of the work was to specify the macro functionality more tightly and then develop some macros.
The wide range of macro applications allows categorising. An attempt was made to classify the different types of macros in a hierarchical structure. Implementation of macros in
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