Abstract
In recent years, the accessibility of advanced computer simulation has increased to the point where it is appearing in every type of dispute resolution. The ability of computer imaging to facilitate visualization of both the literal and the abstract offers the prospect of significantly "opening" processes to public view that would have previously been restricted to only specifically trained professionals. As a consequence, computer simulation has emerged as an accurate means of reviewing design guidelines, whether proposed or in place. The fact that the accuracy of such simulations is rarely questioned focuses responsibility for the demonstration of their validity on the people who produce them. For computer simulations to be useful, they must be systematically validated during their creation and presented along with sufficient supporting information to the end users to allow an accurate assessment of their value. This article presents issues associated with simulation production for design guideline review within the context of formulation of guidelines and subsequent public challenge.
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