The Canadian Hospital Executive Simulation System (CHESS) is a computer-based management decision-making game designed specifically for Canadian hospital managers. The paper begins with an introduction on the development of business and health services industry-specific simulation games. An overview of CHESS is provided, along with a description of its development and a discussion of its educational benefits.
Get full access to this article
View all access options for this article.
References
1.
CoppardL.1976. Gaming simulation and the training process. In CraigR.L. (ed.), Training and Development Handbook, 2nd ed., New York: McGraw-Hill.
2.
ParryS.1980. The name of the game is simulation. Training and Development Journal (February).
3.
StarkweatherD.B.1984. Teaching with a computer-based game. Journal of Health Administration Education2(2): 135–145.
4.
OliviasL. and NewstromJ.1982. Learning through the use of simulation games. Training and Development Journal (September).
5.
AndlingerG.R.1958. Business games—play one. Harvard Business Review36 (March–April): 115–125.
6.
NeuhauserJ.J.1976. Business games have failed. Academy of Management Review1: 124–128.
7.
WolfeJ.1985. The teaching effectiveness of games in collegiate business courses: A ten year update. Simulation and Games, 16.
8.
KeysB.1986. Improving management development through simulation gaming. Journal of Management Development5(2): 41–50.
9.
SuverJ.D.NeumannB.R. and ZelmanW.N.1983. State of the art in health care management simulation games. Journal of Health Administration Education1(2): 137–150.
10.
KnottsU.S.ParrishL.G. and HarrisonJ.P.1987. A hospital simulator (HOSPSIM): Report of the model and results expected from field testing. In Developments in Business Simulation & Experimental Exercises, vol. 9, FritzscheD.J. and GrafL.A. (eds.), Association for Business Simulation and Experimental Learning.