Abstract
The Computer Olympiads have been held 24 times over the past 33 years. This series of events is an important landmark that demonstrates the progress of artificial intelligence technology applied to games.
This article presents comparative data on the Olympiads. Some entries contain partial information, while a few have conflicting answers. The author asks the ICGA community for help in ensuring that the data is complete and correct.
Introduction
The Computer Olympiad was created in 1989 by former ICGA President David Levy. At the time, the only regularly-scheduled games competitions for computers were for chess. The Olympiad idea expanded this to a rich variety of games, encouraging the expansion of AI research into new and challenging domains. The planned annual event would bring researchers, hobbyists and companies together to compete. Anyone could enter and compete for the gold, silver, and bronze medal in each event.
Since its inception, there have been 24 Computer Olympiads. Authoritative data on this long-running scientific event is, in some cases, unclear. This article presents statistics on the events. We are asking for your help in correcting any errors, of which there are undoubtedly some.
The Olympiad data in the following table comes primarily from two sources:
Wikipedia: Computer Olympiad, https://en.wikipedia.org/wiki/Computer_Olympiad Chess Programming Wiki: Computer Olympiad (and individual Olympiad links), https://www.chessprogramming.org/Computer_Olympiad
There are various books and ICGA Journal articles that report on individual Olympiads (the numerous citations are not given here) that have been used for this report. In addition, there has been correspondence with some of the organizers of the events.
Note that some of the information reported here varies depending on the source used. We appreciate hearing from any readers who can make authoritative corrections to the table. Please contact jonathan@ualberta.ca.
Thank you.
Computer Olympiads 1989–2021 data
A summary of the Olympiads can be found in Table 1.
Legend
# = Olympiad Number (1–1989 to 24–2021) Location = City/Country where the Olympiad was held #P = Number of participants in the Olympiad #C = Number of competitions in the Olympiad Games = Games contested. Where applicable, the board size used for the game is given. Some of the Olympiads had a co-located World Computer Chess Championship. Data on these events has been excluded from the table. Most Olympiads have a co-located computer games conference. Participants in the conference are not included in the Olympiad totals.
Notes
Statistics
Most number of games competed in an Olympiad is 24 (in 2019).
Most number of participating programs in an Olympiad is 108 (in 2010).
The game most contested in the Olympiads is Chinese Chess (22 times), followed by Go 9×9 (21 times), Amazons (19 times), Go 19×19 (18 times), and Draughts (18 times).
Olympiad games that have solved: Checkers, Connect Four, and Nine Men’s Morris.
Computer Olympiads 1–24
