Abstract
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs. To improve the playing strength of these Go programs any further, many parameters dealing with MCTS should be fine-tuned.
In this paper, we propose to apply the Cross-Entropy Method (CEM) for this task. The method is comparable to Estimation-of-Distribution Algorithms (EDAs), a new area of evolutionary computation. We tested CEM by tuning various types of parameters in our Go program M
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