Abstract
This article describes the current state of computer Chinese chess (Xiang Qi). For two reasons, Chinese-chess programming is important in the field of Artificial Intelligence. First, Chinese chess is one of the most popular and oldest board games worldwide; currently the strength of a Chinese-chess program can be compared to that of human players. Second, the complexity of Chinese chess is between that of chess and Go. We assume that after D
In the article we introduce some techniques for developing Chinese-chess programs. In the Computer Olympiads of 2001 and 2002, the programs E
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