Little Golem (2017). The main Breakthrough page on Little Golem. Available at: https://www.littlegolem.net/jsp/games/gamedetail.jsp?gtid=brkthr.
2.
Lorentz, R. & Horey, T. (2014). Programming Breakthrough. In H.van den Herik, H.Iida and A.Plaat (Eds.), Computers and Games: 8thInternational Conference, CG 2013, Yokohama, Japan, August 13–15, 2013, Revised Selected Papers, Lecture Notes in Computer Science (pp. 49–59). Springer.
3.
Lorentz, R.J. (2016). Using partial tablebases in Breakthrough. In A.Plaat, W.Kosters and H.van den Herik (Eds.), Computers and Games: 9thInternational Conference, CG 2016, Leiden, The Netherlands, June 29th–July 1st, 2016, Revised Selected Papers, Theoretical Computer Science and General Issues (pp. 1–10). Springer.
4.
Saffidine, A., Jouandeau, N. & Cazenave, T. (2012). Solving Breakthrough with race patterns and job-level proof number search. In H.van den Herik and A.Plaat (Eds.), Advances in Computer Games, Lecture Notes in Computer Science (Vol. 7168, pp. 196–207). Berlin: Springer.
5.
Wikipedia (2017). An introduction to the game of Breakthrough: origins, rules, strategy and solved status. Available at: https://en.wikipedia.org/wiki/Breakthrough_(board_game).