105 students' attitudes toward use of computerized simulation games in teaching an introductory course in money, banking, and financial institutions were assessed. Responses indicate that most students favored use of computer-simulation games method of instruction in this course. They also thought that students majoring in finance should take at least one finance course which used computerized simulation games.
Get full access to this article
View all access options for this article.
References
1.
BreenW.BoydJ.Classroom simulation as a practical device in teaching of money and banking. Journal of Financial and Quantitative Analysis, 1976, 11, 595–606.
2.
EdwardsA. L.Techniques of attitude scale construction. New York: Appleton-Century-Crofts, 1957.
3.
HaysW. L.Statistics for psychologists. New York: Holt, Rinehart & Winston, 1963.
4.
HousrathA. H.Venture simulation in war, business and politics. New York: McGraw-Hill, 1971.
5.
How some investors use personal computers for helping in picking securities and strategies. The Wall Street Journal, 1978, Monday, April 17.
6.
SachdevaD.Student expectations from courses taught in schools of business. California Business Education Journal, 1978, 13, 12–14.
7.
WolfeS. J.The effect of game complexity on acquisition of business policy knowledge. Decision Sciences, 1978, 9, 143–155.