In a series of three studies, Ss were required to play a two-person zero-sum game. Ss low in dogmatism tended to approach the optimum or exploiting strategy more closely than highly dogmatic Ss, but two other personality variables (internal-external control and computer confidence, a measure of willingness to have decisions made by a computer) were unrelated to gaming strategies. The value of the game and the required strategy affected significantly Ss' choice behavior.
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