SimonHerbert A.NewellAllen, “Heuristic Problem Solving: The Next Advance in Operations Research,”Operations Research, VI:3 (May-June 1958), 1–10.
2.
GelernterM.RochesterN., “Intelligent Behavior in Problem-Solving Machines,”IBM Journal of Research and Development, II (Oct. 1958), 336–345; and ibid., 281–300.
3.
BuchanJosephKoenigsbergErnest, Scientific Inventory Management (Englewood Cliffs, N.J.: Prentice-Hall, Inc., 1963); and SimonHerbert A.NewellAllen, “Information Processing in Computer and Man,”American Scientist, LII:3 (Sept. 1964), 281–300.
4.
HoltC. C.ModiglianaF.MuthJ. F.SimonH. A., Planning Production, Inventories, and Work Force (Englewood Cliffs, N.J.: Prentice-Hall, Inc., 1960).
5.
KilbridgeMauriceWesterLeon, “A Heuristic Method of Assembly Line Balancing,”Journal of Industrial Engineering, XII:4 (July-Aug. 1961), 292–298; and TongeF. M., A Heuristic Program for an Assembly Line Balancing Problem (Englewood Cliffs, N.J.: Prentice-Hall, Inc., 1961).
6.
“Computer Planning Unsnarls the Job Shop,”Business Week, April 2, 1966, pp. 60–61; and GereWilliam S.Jr., “A Heuristic Approach to Job Shop Scheduling,” unpublished doctoral thesis, Carnegie Institute of Technology, 1962.
7.
ClarksonP. E. Geoffrey, A Model of the Trust Investment Process, Ford Foundation Award Dissertation (Englewood Cliffs, N.J.: Prentice-Hall, Inc., 1962).
8.
NewellA.ShawJ. C.SimonH. A., “Report on a General Problem-Solving Program for a Computer,”Information Processing, UNESCO, 1960, pp. 256–264.
9.
CooperLeon, “Location-Allocation Problems,”Operations Research, XII:3 (May-June 1963), 331–343; and KuehnAlfred A.HamburgerMichael J., “A Heuristic Program for Locating Warehouses,”Management Science, IX (July 1963), 643–666.
GoodwinG. H., “Digital Computers Tap Out Designs for Large Motors Fast,”Power, April 1958.
12.
BernsteinA.RobertsM.ArbuckleT.BelskyM. H., “A Chess-Playing Program for the IBM 704,”Proceedings of the 1958 Western Joint Computer Conference, pp. 157–159; and NewellA.ShawJ. C.SimonH. A., “Chess Playing Programs and the Problems of Complexity,”IBM Journal of Research and Development, II (Oct. 1958), 320–335.
13.
SamuelA. L., “Some Studies in Machine Learning Using the Game of Checkers,”IBM Journal of Research and Development, III (July 1959), 210–229.
14.
KuehnA. A., “Heuristic Programming: A Useful Technique for Marketing,”Proceedings of the American Marketing Association, 1962, pp. 162–170; SimonHerbert A.SimonPeter A., “Trial and Error Search in Solving Difficult Problems: Evidence from the Game of Chess,”Behavioral Science, VII:4 (Oct. 1962), 425–429.
15.
“Selecting Media Creatively,”Printers' Ink (Sept. 23, 1966), pp. 15 ff.