Abstract
With the rapid increase of videodisc instruction in numerous areas of education and training, more and more individuals are becoming involved with interactive video design and development efforts. This process is complex and requires different skills from the instructional development efforts needed for print or computer-based instruction. The success of a project will depend on the execution of precise quality control procedures during all phases of design, development, production, and revision. This article presents a quality control model that is intended for use with reasonably large projects. Portions, however, can be revised to accommodate projects of various sizes and product types.
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