Abstract
This article summarizes progress in developing a microcomputer-based simulation designed to offer students in teacher-training programs realistic experience in maintaining a verbal dialogue with software-defined pupils. Four system-related issues are discussed. These include 1) generating and communicating pupil questions and answers, 2) coding teacher actions to maximize behavioral sensitivity, 3) sequencing instructional aids during training, and 4) generating graphical and tabular displays for use during debriefing. Specific characteristics of modules designed to train feedback and pacing skills are discussed. A summary of participants' evaluations of the current simulation training is also presented. Finally, several anticipated future system enhancements are described.
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