Abstract
The radiant external environment may be described by two hemispheres, above and below the horizontal plane, which are discretized into a number of patches of known solid angle. Occlusions to these patches may be combined and represented as some patch fraction for which the radiant characteristics are defined by the dominant occlusion. By solving for radiant exchanges between each surface in a scene and its associated (un)occluded patches, we have a simplified radiosity algorithm (SRA). This paper describes the application of this SRA to solve for urban scale predictions of: (i) solar radiation; (ii) interior daylight; and (iii) longwave radiation. Comparisons of solar and daylight predictions with the ray-tracing program RADIANCE show that accurate results are achieved at a computational cost several orders of magnitude lower.
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