Abstract
This presentation describes the architecture and engineering development of the Multi-Service Distributed Training Testbed (MDT2). It summarizes the basic principles underlying Distributed Interactive Simulation (DIS) and the major components of MDT2. It then discusses the problem of simulator interoperability and describes some of the interoperability problems encountered during in developing MDT2. MDT2 demonstrates that widely dissimilar training devices can be successfully linked to create a virtual testbed for training research.
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