Abstract
It is important to design and engineer cars with greater emphasis on human sensibilities in order to create an attractive, habitable car interior. In this research, the impressions people receive from a car interior were evaluated using the semantic differential method. The results made clear the evaluation structure of interior habitability and the relationship between subjective impressions and design/aesthetic elements. The knowledge gained through this research provided the foundations for establishing a simulation procedure for evaluating car interior impressions.
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