Abstract
This paper presents the methodology and supporting rationale for the investigation of operator workload in the context of an enhancement to an existing weapon system. The methodology is applicable early in the conceptual design process and forms the baseline data from which final design validation may be developed. The Subjective Workload Assessment Technique (SWAT), used projectively, forms the kernel of the methodology. A strategy for building part-task through full-mission simulations, at increasing levels of face and content validity, is presented in the context of the weapon system development process.
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