Abstract
A composite criterion of training device acceptance was developed on the basis of users' ratings of: 10 simulation factors; the felt importance of each simulation factor; 12 effectiveness and convenience factors; the relative number of positive statements volunteered about each trainer to a series of open-end questions; and two objective measures of actual trainer usage.
Sixteen training devices were classified as having “high”, “moderate,” or “low” acceptance on the basis of this composite criterion. Various design features found to be common to trainers in these three categories are then examined. Certain characteristics of the users themselves, and the manner in which the trainer is used, are also related to the level of acceptance. The significant role of a “trainer advocate” in enhancing trainer acceptance is emphasized.
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