Abstract
Affordances, or the physical interactions that an environment allows for a particular agent, are critical to the design of human-interactive systems. Researchers are developing formal models of human-device interaction that can be used to verify procedures, displays, and controls; however, no formal approaches to guide design exist for affordances. This paper presents such an approach. To model affordance formally, we instantiate an extant formalism from ecological psychology. A human-environment system model represents physical entities in an environment, properties such as 3-D spatial relations among them, and motor capabilities of a human operator. An application is demonstrated in an aircraft cabin door case study, and verification results aid in identifying an undesirable situation involving door openability.
Get full access to this article
View all access options for this article.
