Abstract
The Stress Resilience Training System (SRTS®) is a new game-based learning application for tablets that trains users to better control stress through interactive education and advanced biofeedback. The goal of using the application is to allow users to better manage the positive and negative effects of stress. The application is targeted at young soldiers who may be more technologically- and game-motivated. An initial usability study with SRTS was conducted to determine its effectiveness and ease of use. A unique application of the link analysis method combined with retrospective probing revealed that users were following coach recommendations, but skipped vital information necessary to play the games. Results further showed that users with high subjective resilience were likely to find the application useful. Link analysis can help analyze exploratory learning behavior and relevant external comparison measures can inform future use of a product.
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