Abstract
Facilities programming involves data collection about users, their activities and behavior patterns, needs, values, and preferences. This part of programming has a social science nature and requires a well thought out research design. The purpose of this paper is to present a conceptual framework that can guide the research design, data collection, and data analysis in the programming process. The paper proposes a general and inclusive conceptual structure that will be further developed and operationalized when applied to a particular building type and a specific programming situation. The framework represents only the most fundamental dimensions of the social organization and its constituent elements. The framework will structure the cognitive domain so that the information can be handled more easily and will provide assurance that basic aspects of the social organism will not be overlooked. The process and method for project-specific adaptation and elaboration will be discussed in a subsequent paper.
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