Abstract
A new training system of EMG prosthetic hand for upper limb amputees is developed using virtual reality technology in which amputee can train in the virtual environment. We hypothesize that efficacy of training depends on difficulty of given task. Thus, we propose a new training method that control success rate of given tasks by changing difficulty of the task in virtual environment based on the trainee's condition. In this paper, effectiveness of the training method will be examined.
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