Abstract
In a rotated visual-motor mapping environment, human spatial performance is seriously affected by misaligned visual and motor reference axes, resulting in elevated spatial errors. In this paper, we propose a history trail display in an augmented reality setting. We investigate the effectiveness of the display in consecutive aiming tasks, under normal visual-motor mapping, as well as mappings with 90°, 135°, and 180° rotations. Spatial movement error and the smoothness of the trajectories were measured and compared between the history trail display and the regular video display. Our results show that, under normal mapping condition, the history trail appears to help reduce the spatial movement error and improve the smoothness of the movement trajectories. With rotated mappings, the benefit of the history trail becomes significant only after a certain degree of adaptation to the rotated mappings has been attained. The history trail appears to enhance the perception of errors, movement direction, and speed information for error-correcting processes during the aiming movements.
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