Abstract
This panel focuses on applied R & D that seeks to employ and extend theory in VE-system development while maintaining a clear focus on end-user requirements. The efforts described in this panel will demonstrate the power and effectiveness of applying Virtual Technologies and Environments (VIRTE) to training. VIRTE will focus on developing two basic elements of VE training technology: (1) improving the quality of interaction provided by VE, and (2) applying advanced training aids and methodologies. Quality interaction is essential for making VE usable for extended training and for applying VE technology to build combat simulators. Advanced training aids and methodologies will be developed to derive full benefit from the flexible new medium provided by VE technologies.
Get full access to this article
View all access options for this article.
