Perspective displays are a form of information display which capture many of the geometric features of a real environment. How their representational and analytic functions may be balanced is illustrated in terms of informative geometric distortions that may be introduced to aid communication of specific spatial messages.
Get full access to this article
View all access options for this article.
References
1.
BrooksF.Jr. (1988 May 15–19). Grasping reality through illusion-interactive graphics serving science. Proceedings CHI 88. Wash. D.C. 1–12.
2.
EllisS.R.McGreevyM.W.HitchcockR. (1987) Perspective traffic display format and airline pilot traffic avoidance. Human Factors, 29, 371–382.
3.
EllisS.R. (1991) Nature and origin of virtual environments: A bibliographical essay. Computer Systems in Engineering, 2, 4, 321–347 Reprinted in Readings in Human Computer Interaction 2nd ed., Toward the Year 2000, BaekerR.M.GrudinJ.BuxtonW.A.S.GreenbergS. eds. Morgan-Kaufman, San Francisco, 1995.
4.
GrunwaldA.J.EllisS.R.SmithS.R. (1988) Spatial orientation in pictorial displays. IEEE Trans. on Systems Man & Cybernetics, 18, 425–436.
5.
McGreevyM.W.EllisS.R. (1986) The effect of perspective geometry on judged direction in spatial information instruments. Human Factors, 28, 439–56.
6.
McGreevyM.W.EllisS.R. (1991) Format and basic geometry of a perspective display of air traffic for the cockpit. NASA TM 86680, Ames Research Center, Moffett Field, CA.
7.
RobinettW.HollowayR. (1995) The visual display transformations for virtual reality. Presence, 4, 1–23.
8.
TharpG.K.EllisS.R. (1990) The effects of training on errors of perceived direction in perspective displays NASA TM 102792. NASA Ames Research Center, Moffett Field CA.