A program has been written in Visual Basic that helps the lecturer to construct an interactive crossword in JavaScript for use in a Web browser. Puzzles have been used to provide self-assessment material for student revision and attitudes were evaluated by use of a closed questionnaire. Students’ attitudes after using the program were generally positive and students agreed with the proposition that lecturers should be encouraged to use crossword puzzles to support learning.
BAXTER, R.
(1995) Studying Successfully. Richmond: Aldbrough St John Publications.
3.
CACHA, F. B.
(1980) ‘Creating Crossword Puzzles for the Social Studies Unit’, Social Education44: 216–217.
4.
CHILDERS, C. D.
(1996) ‘Using Crossword Puzzles as an Aid to Studying Sociological Concepts’, Teaching Sociology24: 231–235.
5.
CROSSMAN, E. K.
& CROSSMAN, S. M. (1983) ‘The Crossword Puzzle as a Teaching Tool’, Teaching of Psychology10: 98–99.
6.
ERIC
(1999) ERIC Clearinghouse on Information Technology. New York: Information Institute of Syracuse University. (http://ericir.syr.edu/Eric/index.html)
7.
KLEMM, W. R.
(1979) ‘Neurophysiology Crossword Puzzle’, Physiologist22: 52–54.
8.
NORTHEDGE, A.
(1991) The Good Study Guide. Milton Keynes: The Open University.
9.
SCHAFER, J. C.
& BEHYMER, J. (1992) ‘Cross Purposes: Computer-Generated Crossword Puzzles Link Popular Pastime with Technical Learning’, Vocational Education Journal67: 36–37, 47-47.
10.
WILLIAMS, K.
(1989) Study Skills. Basingstoke: Macmillan Education.
11.
WISE, A.
(1998) ‘Information Technology in Nutrition and Dietetic Education’, British Journal of Nutrition79: 547–550.
12.
WISE, A.
(1999) ‘Interactive Learning Aided by JavaScript’, Association for Learning Technology Journal7: 46–56.