Abstract
Most people primarily rely on subjective opinions and action assessment from others in the process of learning badminton, which leads to biases and unreliable assessment of player performance. This paper presents a method of deep learning-based recognition and quality assessment of badminton actions to accurately identify player actions and assess player performance. In this research, we construct a video dataset of standard badminton actions for training networks and design a human pose estimation and tracking network to detect keypoints of individual players in the video dataset and track their trajectories. Furthermore, badminton action recognition is carried out based on the SlowFast network framework, and a Siamese network with it as the backbone network is proposed for automating the quality assessment of badminton actions. Experimental results demonstrate that the mean average precision (mAP) of human body pose estimation reaches 83.2%, the Multiple Object Tracking Accuracy (MOTA) of pose detection and recognition in badminton games reaches 81.4%, and the Multiple Object Tracking Precision (MOTP) reaches 90.7%. The accuracy of professional players in identifying badminton strokes is 83.08% for Top-1 and 96.89% for Top-3. Therefore, the proposed method can be effectively applied to badminton action recognition and quality assessment.
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