Abstract
Virtually all the extensive research on inhibitory interactions among adjacent visual stimuli seen in such phenomena as simultaneous contrast and visual masking have employed situations in which the interacting stimulus elements occupy the same depth plane, i.e., the z-axis values are the same, in deference to the implicit assumption that processing of depth information occurs only after the visual processing of contour information is completed. But there are theoretical reasons and some data suggesting that the interactions among contours depend critically upon their relative positions in depth—interactions may not occur if the stimulus elements occupy different depth positions. The extent to which the metacontrast form of visual masking is dependent upon depth position was investigated in a series of experiments that used stereoscopic contours formed from random-element stereograms as test and mask stimuli. The random-element stereogram generation system permitted large variations in depth to be made without introducing confounding changes in proximal stimulation. The main results are 1) separation of test and mask stimuli in depth substantially reduces masking, and 2) when more than one stimulus is in visual space the stimulus that either appears first or appears closer to the observer receives preferential processing by the visual system.
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