BayroA.GhasemiY.JeongH. (2022). Subjective and objective analyses of collaboration and co-presence in a virtual reality remote environment. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts andWorkshops(VRW).
2.
MarquesB.TeixeiraA.SilvaS.AlvesJ.DiasP.SantosB. S. (2021). A critical analysis on remote collaboration mediated by augmented reality: making a case for improved characterization and evaluation of the collaborative process. Computers & Graphics.
3.
MatchaW.RambliD. R. A. (2013). Exploratory study on collaborative interaction through the use of augmented reality in science learning. Procedia Computer Science, 25, 144–153.
4.
RheeT.ThompsonS.MedeirosD.Dos AnjosR.ChalmersA.(2020). Augmented virtual teleportation for high-fidelity telecollaboration. IEEE Transactions on Visualization and Computer Graphics, 26(5), 1923– 1933.
5.
ShafferF.GinsbergJ. (2017). An overview of heart rate variability metrics and norms. Frontiers in Public Health.