Abstract
In this work in progress paper, we share novel conceptual display design ideas (pending validation and testing) to aid users with their spatial assessment in either two or three-dimensional spaces such as Virtual Reality (VR) environments. The example scenario used is to help a remote human team player (2nd user) to work with an asset Unmanned Aerial Vehicle (UAV) and human team player (1st user) in the field. The scenario’s goal is to deliver relief packages (i.e., medical, clothing, and food supplies) at a fixed location in an urban and hostile terrain containing adversary UAV and their human team players. Inspired by the Lens theory and Ecological Interface Design principles, the proposed display design ideas allow the user to retain past and present asset and adversary location information whilst knowing when the adversary was too close to assets and civilians and the precision of display views based on the number of sensors available.
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