Abstract
Simulator-based training platforms have the potential for facilitating learning in a safe and controlled environment. Trainers can provide students with simulated scenarios representing a large number of challenging situations to help the student gauge their own performance, learn from their mistakes, and gain experience with complex skills through repeated practice. Often, novel ideas for new simulator-based training systems are initially developed and tested in a laboratory setting. However, understanding how best to implement simulators for use in practice is not a trivial undertaking. A concurrent engineering process that involves the researchers, practitioners, engineers, trainers and other end users is required. Designers must understand the requirements and the barriers to implementation, and the only way to accomplish this is to understand the end users and include them in design process. The current paper discusses a novel model describing the implementation cycle for the development and deployment of advanced driving simulator-based training systems and provides a real-world case example of one such successful deployment.
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