Abstract
Simulation games have been used for both educational training and research studies. The capability of the Internet in transporting rich multimedia content and allowing interactivity across space and time has opened up many opportunities for the growth of simulation games in many directions over the global network. This article describes the authors’ work on the Internet in expanding a simulation game that has been used in supporting a course in decision technology. The discussion focuses on two directions: multilingual support for cross-cultural decision studies and process support in a Web-enhanced multiuser domain (MUD) learning environment.
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