Abstract
The character of NASAGA is described through a personal history. Some persistent problems with the organization and the discipline of simulation and gaming are then detailed. A fantasy is described in which a large sum of money is left to the organization so that it could establish a simulation and gaming chair at a major university, internships, scholarships, and so forth. Suppose these well-intentioned actions caused NASAGA's membership to grow to 10,000? What are the implications for NASAGA's character if it grew this large? How should the field and NASAGA handle future growth in its next 25 years?
Keywords
Get full access to this article
View all access options for this article.
