Abstract
This article is an assessment of a simulation designed and reported by Sadow, Jordan, and Sanchez-Navarro (1989) and which is used to teach the art of diplomacy. Three courses using it have been conducted, and through them common problems and decisions have surfaced. This article looks at ways to product a simulation of the highest possible quality, given the goal of modeling correctly the political behavior it is designed to teach —the course Conflict and Diplomacy in the Twentieth Century. The material provides instruction for international political interaction of a highly unstructured nature, which should be the guiding philosophy behind simulations to model it.
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