Abstract
Background
Openness to experience (OTE) is one of the Big Five traits that describe the personality of the individual.
Objectives of the Study
The objectives are to develop a scale of OTE in the context of a simulation game, to identify the factors of OTE and to study the interactive effects of OTE and Satisfaction and their factors.
Methods
An instrument of 40 statements was administered to 190 post-graduate management students at the end of a brand-related simulation game. It had 12 statements that represented OTE and 28 statements of the Satisfaction scale. The data was purified and processed for
Results
Two OTE factors, each of eigenvalue greater than one, were extracted and named
Discussion
The conclusions of this study may be generalisable only to sample profiles that are most similar to the study sample, but not to other contexts due to the ambiguous effect of personality, contexts and cultures on the study variables. The strong positive correlations between OTE, Satisfaction and their factors show their bases in a common platform, i.e. the experience of the simulation game. The
Keywords
Get full access to this article
View all access options for this article.
