Abstract
This article considers how the simulation game of DEVELOPMENT MONOPOLY provides insight into poverty and inequality dynamics in a development context. It first discusses how the game is rooted in theoretical and conceptual frameworks on poverty and inequality. Subsequently, it reflects on selected playing experiences, with special focus on the aspects of rule crafting, power relations, and game dynamics. Finally, the article assesses the simulation game’s learning effects, based on observations concerning the debriefing phase.
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