Abstract
One often thinks of games and simulations as a low-stress activity, free of the anxieties of the traditional classroom. Although it is true that games and simulations may be free of the stress levels of the traditional classroom, a questionnaire given to graduate students in a class about games and simulations found that stress is not completely eliminated. Upon examination of this questionnaire, the authors found that people with certain personality types, as measured by the Myers-Briggs Type Indicator, experience stress at different intensities. The authors also found that all participants, regardless of personality type, needed debriefing.
Get full access to this article
View all access options for this article.
