Abstract In this article, the author reflects on her unique experience of being both creator and participant of a simulation. She argues that it is essential for teachers to experience a simulation before actually implementing it in class. KeywordsculturedebriefingEnglish as a second language (ESL) studentsidentitysimulation from the participants’ perspectiveGet full access to this articleView all access options for this article.Get accessReferences1. Crookall, D. (1995). Debriefing: The key to learning from simulation/games.Thousand Oaks, CA: Sage.2. Kamimura, Y. , & Tjie, C.B. (2002). WHALING: TRADITION OR MURDER? Simulation & Gaming, 33(4), 512-521.