Taking advantage of standard spreadsheets (Lotus 1-2-3) and a LAN, the authors describe a prototype "world" model for instructional use. Simple macro models of three countnes are linked through trade, price, and capital flow linkages. The model system can be used as a computer game, allowing the participants to seek optimal positions for their countries and/or for the world economy. Keywords: computer model, world model, macroeconomics, international trade, computer instruction.
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